Not bad! Digging for wood planks in the snow was actually pretty interesting. It’s a nicely scoped game with an ending, which is a really good accomplishment for 3D.
I thought the island could use more details or “waypoints” to make the island easier to get around (trees, more buildings) and to reduce the fog so I don’t always have to use the minimap to get around.
Really cool, great vibes! I was the giftee, and the prompt i gave was "I think that I would like to play a game where im a little guy and its night time, and its snowing. That would be enough, but if possible, I want the game to make me feel, when I (or the little guy) look out into that snowy night, a feeling of kinship with humans long ago, who had to keep their eyes on the horizon, wary of predators. I want to feel like im alone in a snowy field, the same way a guy was alone on a snowy field 10,000 years ago."
And as rediculous as that prompt is, i think they nailed it!
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helo
hi
Not bad! Digging for wood planks in the snow was actually pretty interesting. It’s a nicely scoped game with an ending, which is a really good accomplishment for 3D.
I thought the island could use more details or “waypoints” to make the island easier to get around (trees, more buildings) and to reduce the fog so I don’t always have to use the minimap to get around.
thx for playing my game, I will use your tips for the next game I make thx for the feedback!
Really cool, great vibes! I was the giftee, and the prompt i gave was "I think that I would like to play a game where im a little guy and its night time, and its snowing. That would be enough, but if possible, I want the game to make me feel, when I (or the little guy) look out into that snowy night, a feeling of kinship with humans long ago, who had to keep their eyes on the horizon, wary of predators. I want to feel like im alone in a snowy field, the same way a guy was alone on a snowy field 10,000 years ago."
And as rediculous as that prompt is, i think they nailed it!