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(+1)

Hey Im wondering whether you have any tips about optimising performance in godot 4.1. We are currently making a 2D game with godot 4.1 and we are facing serious performance problems even when almost nothing is loaded in the scene. Your game is running perfectly smooth while on the same machine i get 4 fps in our game. We did not change anything significantly in the project settings. Is there something we are doing wrong here?

I never faced that issue and am not that much in Godot 4.1, but you can show the game maybe i find something 

(+1)

Great job! I also imagined this to be a delivery drone, thanks for implementing this mechanic 👍

No problem I hope this will be my first project someone continues xD

I used your description btw K hope thats ok.

Yeah no problem

I doesn't load anymore :( 

What happened?

when I open it from my collection it doesn'Ät load when I open it  again  it works idk